NODRAGEM GAMES
  • Games & Projects
  • Recent Posts
  • About

Recent Posts

Unity: Controlling the Color of Parts of a Texture with a Color Mask

Thu, Sep 3, 2020

Baking PBR Materials to Textures from Blender to Unity

Fri, Jun 12, 2020

Building an AI for my game - Part 1: Breaking down the problem

Sat, Jan 11, 2020

Release Notes: Happy Dogfight 0.2.0

Thu, Dec 12, 2019

Simulating Lag and Drop when Debugging Multiplayer Games

Sun, Feb 18, 2018

Data extraction with WebPlotDigitizer

Fri, Apr 14, 2017

Game Release: Catch the Crow

Fri, Apr 14, 2017

Post type
  • gamedev
  • research
Project type
  • experimental
  • research
  • released

© 2016 Geoffrey Mégardon · Powered by the Academic theme for Hugo.