A multiplayer 2D dogfight game to play with friends (2-4 players) on a couch or online.
A 6-days multiplayer prototype based on Adrien Lebouc’s ideas and made with Phaser.io. All assets made from scratch.
Find your true love in this game made for Games Wales South’s GameJam 2017. Made with Unity.
Small Python Library to quickly run and test 1D Neural Fields with a population rate model. Can export video.
Toolset to estimate how the visual environment is transformed in the brain. Especially in the Superior Colliculus.
Currently, Nodragem Games is a business run as a sole trader by:
I am French and living in Wales for 7.5 years now. I came here to do a PhD in Psychology (Computational Neuroscience to be more precise).
I always liked to create and learn new stuffs, and I decided that to make games was a good hobby to express my creativity, cause I could code, draw, do 3d art, animation and even start composing a little.
I started to make a game in my free time during my PhD, Catch the crown. It all started as a training-playground-frankestein game where I would just learn stuffs from tutorials, adapt them and put them together into something I like. I came up with the main characters (named prabbits) while playing around with Aseprite.
One day, during a BBQ, I told my friends what I was doing in my free time, and they wanted to see the game. Thirty minutes later they were still playing and laughing. It was one of the most emotional moment of my life, I was like “f—, it is alive, I, I made a gaaame!!". A year later or so, I felt that I needed more space for my creativity and, I decided to work part time to be able to develop games. I am now trading as Nodragem Games; which is the reflection of my last name 😃 !
PhD in Psychology, 2016
Master in Neurosciences, Behaviour and Cognition, 2012
Paul Sabatier University
BSc in Mathematics and Computer Sciences applied to Cognitives and Behavioural Sciences, 2010
Lille 3 University